Withdrawal method: Baidu.comTotal [56] sectionsAvailability of courseware: YesYou will gain
This course will help you to develop 2D games using Spine Skeletal Animation, which is very helpful for game developers to improve their skills.
population (esp. of a group of people)
Middle and senior R&D engineers Courses
This course is based on Spine skeletal animation to realize the action class hand game, hand game features include text file encryption, skill system, combat system, buff system and so on. Course Catalog
Course Description 04:11 Spine files 08:11 Game Architecture 05:06 Text file encryption 07:00 UI panel container 08:18 Class Template 16:22 Data Management 17:32 Game data preload 19:41 Asset file management 18:06 UI view encapsulation 11:24 Heroic ICON loaded 12:23 Combat Blood Float Word 09:51 Bloodstain display 04:29 UI Management 18:51 Battle Group 15:19 Combat skills 36:44 Active Skills 22:29 Attacking the Interface 03:37 Special Effects Management 07:59 Combat Unit I 19:46 Combat unit II 50:19 Operational numerical calculations I 52:15 Operational numerical calculations II 49:26 Operational numerical calculations III 52:07 Operational numerical calculations IV 32:03 Operational Numerical Calculations V 06:10 Event encapsulation 17:08 Scene Management 06:34 Cloud Management 08:54 Combat Energy 12:19 Heroic Combat Team 24:49 Monster Combat Team 11:29 Combat Management 24:36 Copy management 29:28 Heroic Combat 39:31 Monster Battle 28:24 Single Hero Attack 05:26 Single Monster Attack 03:39 Button responds to events 04:53 Battle Interface 24:09 Settlement screen 10:47 Combo Combo 07:10 Bombs and free fall 06:38 Air Raid Raven 06:53 Air Raid Management 20:38 Drag and drop effect 20:40 Drag and drop data logging 04:13 Stunt Skills 37:41 Sequence frame animation 18:04 Bullet Motion Algorithm 11:04 Parabolic Algorithm 15:51 Randomized No Repeating Numbers Algorithm 05:16 Setting the rendering order 04:46 Loading progress bar 08:33 Buff Systems 34:44 Summary 08:37
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